

More often than not, it reminds me of cheesy cartoons from the 80s, and 90s and I still love Dante's character.in the first game.

However, they are interesting because of the low-budget production value they offer. However, the cutscenes are still enjoyable to watch.

Of course, not every game is going to have The Last of Us levels of emotional journey's and a solid story does not make or break a game. To put it nicely, the whole story is weak, and it is quite apparent that the game was heavily dependent on the gameplay. It's the overall combat of the game, which drove me to the series, unlike its narrative. Grinding will eventually lead to no longer needing to rely on point-type rewards to help indicate your progression, but of course, it is still present. Over the course of the compilation, you can acquire additional weapons and moves, which provide more options for how you want Dante to play and what type of attacks you want him to execute.
